How to set image assets for ios while building instead of manually adding image on image assets???
Didn’t get, what is the issue with?
Maybe @lekhrajshubhu means to add image assets to xcode from cordova’s config.xml?
https://cordova.apache.org/docs/en/latest/config_ref/images.html
https://cordova.apache.org/docs/en/latest/reference/cordova-plugin-splashscreen/
But this is outside the scope of Framework7
The problem is, i recently build an app for ios and android, and i published my app on playstore, that not the issue, but when i go for ios app store, that required different images that need to be added like app icons and splash screen images. and i did it manually, so is there any solution to do in easier or faster way ? because i did it manually so it is so tedious work for me…
i mean, this icons and images i add it manually for ios. so is there any better way to do it easily? so that i should not add it manually
Yes there is. The website applypixels.com has some great Photoshop files for a friendly price, which can generate icons for all required sizes in one click. You just drag your original design into a special layer, and when you run the export task or save for web, it generates lots of resolutions at once. As bonus, the download contains a .json file with the correct file mappings, which you can just copy-paste in the .xcassets file with the generated images.
For splash screens, I use SplashScreenPro. This is also a Photoshop template, which generates splashscreen files for iOS and Android in all sizes you need.